EREBUS v1 is Here!


I am absolutely delighted (and, frankly, surprised by the level of hyperfocus I've achieved in the last month) to announce that EREBUS has finally reached full release! This final version notably contains a robust GM toolkit, some additional NPCs, and a brand-new layout and cover, as well as a few minor tweaks and changes. 

As this is a paid product, I have also released a free Quickstart version of the game that contains the basic rules for Missions and combat, the sample Missions, and a half-dozen pregenerated characters with which to explore them. I do plan to continue iterating on this game - in an ideal world, eventually I'll be able to fund a professionally edited and illustrated 'premium' edition. For now, though, it's time to finally move on to other projects. Watch this space for -

  • TALONAUT, a strategic combat game featuring occult mecha battling giant symbolic monsters,
  • Voltigeur, a hard sci-fi 'strand' game about re-establishing contact with human colonies lost in the wake of civilisational collapse
  • Cascade Arcana, a post-apocalyptic fantasy game about building and protecting a community using metaphysical Circuits
  • POWERCHORD, an extremely stupid game about being bone-ripping leather barbarians kicking and biting their way through a wasteland inspired by the British heavy metal New Wave of the 70s and 80s.

For those following this project and who have given their support and encouragement, I have nothing but the deepest, most heartfelt gratitude.

See you again soon.

Files

EREBUS v1.pdf
May 07, 2023
EREBUS v1 Quickstart.pdf 1 MB
May 07, 2023

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